1. Нажмём на New Project:
2. Назавём проект simple:
3. Так выглядет среда разработки, выберем оборудование, нажмём на Choose hardware:
4. Я выберу Adafruit PyGamer:
5,. Напишим код:
scene.set_background_color(7)
game.splash("Hello, World")6. Добавим спрайт:
my_sprite = sprites.create(img("""
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"""), SpriteKind.player)
7. Нажмём на Assets:
8. Выберем картинку, я выберу акулу:
9. Нажмём на Copy:
10. Выделим:
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11. Вставим:
.................................... .................................... .................................... ...............ccffff............... ..............cddbbbf............... .......ffffffcddbbbf................ .....ffbbbbbbbbbbbbbcfff.......ccccc ...ffbbbbbbbbcbcbbbbbcccff....cdbbbc ..fbbbbbbbbbbcbbcbbbbcccccfffcddbbc. .fbcbbbbbbbbbbcbcbbbbccccccccbdbbf.. .fbbbbbbbfffbbcbbbbbccccccccccbbcf.. .ffbb1111fffbbcbbbbcccccccbcffbccf.. ..ff111111111bbbbccccccbbbcc..fbbcf. ....ccccccc111bdbbbfddbccc.....ffbbf ........ccccccfbdbbbfcc..........fff ...............ffffff...............

12. Добавим my_sprite.set_position(5, 5):
13. Добавим controller.move_sprite(my_sprite):
Вот сам код:
scene.set_background_color(7)
game.splash("Hello, World")
my_sprite = sprites.create(img("""
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...............ccffff...............
..............cddbbbf...............
.......ffffffcddbbbf................
.....ffbbbbbbbbbbbbbcfff.......ccccc
...ffbbbbbbbbcbcbbbbbcccff....cdbbbc
..fbbbbbbbbbbcbbcbbbbcccccfffcddbbc.
.fbcbbbbbbbbbbcbcbbbbccccccccbdbbf..
.fbbbbbbbfffbbcbbbbbccccccccccbbcf..
.ffbb1111fffbbcbbbbcccccccbcffbccf..
..ff111111111bbbbccccccbbbcc..fbbcf.
....ccccccc111bdbbbfddbccc.....ffbbf
........ccccccfbdbbbfcc..........fff
...............ffffff...............
"""), SpriteKind.player)
my_sprite.set_position(5, 5)
controller.move_sprite(my_sprite)
